Facilitating Movement
by fcahill
The courthouse works as a machine that moves people through the judicial system in order for them to get on with their lives. Therefore, the building should be able to help facilitate that movement and not be stagnant. At the same time, there are multiple streams of movement throughout the building that work at different paces and must not intersect: the public realm is fast-paced and has destinations along the way (courtrooms) and while the private realm is also fast-paced it has it’s own set of paths and destinations depending on whether it is the judge, jury or litigant.
This design begins to look at different ways of facilitating that movement focusing on the courtroom set through sketches and models.